
Unlike Frogger, Galaga doesn't get much of a graphical makeover for its Xbox 360 version, and that's just fine with me. Like Frogger, Namco's arcade shooter Galaga, a sequel to Galaxian, is also 25 years old this year. At 800 Microsoft Points ($10), it's highly recommended. You can halt play at any time, and then return later and pick up right where you left off.Ĭloning Clyde is goofy and addictive fun. It does get harder over time, but I get the feeling my 8 year old will have no issues finishing it.Īnother kid-friendly bit: Unlike typical arcade games where you play with a set number of lives and then the game ends when the last life is extinguished, Clyde just keeps going. Throughout each level, there are signs you can read for tips and how-to's, and the play starts off easy enough to entice even young children. At times you will run, jump, swim, ride a lamb, throw chickens, operate machines and rockets, and perform a number of other tasks.


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The idea here is to take the moronic Clyde and his clones and navigate through 24 levels full of killer security sentries, chickens, lambs, and other barnyard animals, ladders, clone replicator machines, explosive barrels, and the like. This game is hugely playable, lots of fun, and even genuinely funny. And if that makes absolutely no sense to you, don't sweat it. A platform scroller that I first mistook to be a "Lemmings" rip-off, Cloning Clyde is instead a hugely entertaining game in which you complete levels, save Clydes, kill enemies, and collect Killer Ken action figures. No matter: Cloning Clyde is fun and addicting gaming for the entire family and is, hands down, the best game Microsoft has released yet on Xbox Live Arcade. I have never heard of Cloning Clyde, and now that I've played it quite a bit, I'm reasonably sure it was never an arcade classic. On the other hand, it's cutesy graphics, sounds, and music will be most appealing to kids, but kids will end up being frustrated by the game's sensitive controls. Problems notwithstanding, Frogger is considered a classic for a reason, and the 360 version is still quite fun, assuming you don't mind playing the old version. Because the graphics are all blocky and rectangular, and not rounded and organic looking like the 360-ified version, it's far clearer when you've hit objects, and it seems like the actual collision is better. To fix this issue, try the classic version of the game which is, as you'd expect, a dead-on copy of the arcade version from 25 years ago. After a while, it becomes obvious that the game is simply flawed. At first, this is annoying, but you think you can overcome it. It's way too easy to hop into the back of a moving vehicle, miss the edge of a floating log, or clip some other onscreen item that you clearly did not hit, but the game registers as a hit, costing you a life. Besides, even a well-designed arcade controller can't overcome Frogger's biggest flaw: The collision detection is garbage. My guess is that a good arcade controller would work wonders for Frogger, but of course by that point, you're starting to spend serious cash, and the point of these games is that they're inexpensive. Meanwhile, the 360 d-pad is simply horrible: I'm not sure if it's just my fingers, but I've noticed in many games and in the Xbox Dashboard that the d-pad often registers the wrong direction. The control hat has a long throw, and you need to move suddenly in Frogger, lest you be nailed by a vehicle or other enemy. In Frogger, you basically have four things you can do, move up, move down, move left, and move right, and each of these actions can be controlled via the left control hat or D-pad, neither of which is any good at all. Available now on Xbox Live Arcade for just 400 Microsoft Points, or about $5, Frogger is available in two single player versions: A graphically jazzed-up version that takes minor advantage of the 360's graphical prowess, and the original arcade classic, which after some time and effort, I'm prepared to say is actually easier to play.

Released in 1981, Frogger is celebrating its 25th anniversary this year, and the Xbox 360 version is a decent if somewhat flawed tribute. In this ongoing review, which will be updated as new games are released, I'll take a look at these inexpensive and simple games and let you know which are worth your hard-earned Microsoft Points. The program, dubbed Xbox Live Arcade Wednesdays, will see a new classic arcade game added every Wednesday.

In mid-July, Microsoft announced that it would finally begin adding Xbox 360-compatible classic arcade game titles to Xbox Live Arcade ( see my review) on a regular basis.
